#ifndef AIRCRAFT_H_
#define AIRCRAFT_H_

#include <string>

/**
* class Aircraft is responsible for constructing and managing aircrafts
* which are in range of airport. You can manage easily on aircrafts with
* this class
*/
class Aircraft
{
	private:
		int uniqueID;
		char aircraftName[20];
		int x;
		int y;
		int actualFuel;
		int state;
	public:
		Aircraft();
		Aircraft(int uID, char name[20], int iks, int igrek, int fuel, int st );
		virtual ~Aircraft();
		void getInfo();
		int getUniqueID();
		char *getAircraftName();
		int getX();
		int getY();
		int getActualFuel();
		int getState();
		void setX(int xx);
		void setY(int yy);
		void setActualFuel(int af);
		void setState(int s);
};

#endif /*AIRCRAFT_H_*/
